package{
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	import org.realman.sprites.GameStage;
	
	public class Main extends Sprite{
		
		private var game:GameStage;
		
		public function Main(){
			super();
			
			initGame();
		}
		
		private function initGame():void{
//			stage.scaleMode = StageScaleMode.NO_SCALE;
//			stage.align=StageAlign.TOP_LEFT;
			
			game = new GameStage();
			this.addChild(game);
			game.start();
		}
	}
}